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	<title>Comments on: Dashcode Invader: Using Dashcode To Create A Game</title>
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	<link>http://www.permadi.com/blog/2009/05/dashcode-invader-using-dashcode-to-create-a-game/</link>
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		<title>By: Mobile Programming by abeauvois - Pearltrees</title>
		<link>http://www.permadi.com/blog/2009/05/dashcode-invader-using-dashcode-to-create-a-game/comment-page-1/#comment-1490</link>
		<dc:creator>Mobile Programming by abeauvois - Pearltrees</dc:creator>
		<pubDate>Sat, 31 Dec 2011 18:02:31 +0000</pubDate>
		<guid isPermaLink="false">http://permadi.com/blog/?p=1180#comment-1490</guid>
		<description>[...] Dashcode Invader: Using Dashcode To Create A Game This function is attached to the onmousemove events in the background and playerShip divs. The reason for this is debugging and portability. One of the bonus of using Dashcode to develop iPhone application, is that some application can be made to run in a desktop web-browser as well as in iPhone (which runs the Safari mobile browser). Back in the previous tutorial, we are only supporting ontouchmove , which only exists on the iPhone. By adding something equivalent (which is onmousemove in this case), we can make the similar effect in a regular browser. Note: our implementation ignores the &quot;drag&quot; aspect, so when run in a regular browser, you don&#039;t have to actually click (touch) the screen to move the ship, but you could if you want, by setting a flag when the user clicks and releases the mouse-button. [...]</description>
		<content:encoded><![CDATA[<p>[...] Dashcode Invader: Using Dashcode To Create A Game This function is attached to the onmousemove events in the background and playerShip divs. The reason for this is debugging and portability. One of the bonus of using Dashcode to develop iPhone application, is that some application can be made to run in a desktop web-browser as well as in iPhone (which runs the Safari mobile browser). Back in the previous tutorial, we are only supporting ontouchmove , which only exists on the iPhone. By adding something equivalent (which is onmousemove in this case), we can make the similar effect in a regular browser. Note: our implementation ignores the &quot;drag&quot; aspect, so when run in a regular browser, you don&#039;t have to actually click (touch) the screen to move the ship, but you could if you want, by setting a flag when the user clicks and releases the mouse-button. [...]</p>
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		<title>By: Javascript by abeauvois - Pearltrees</title>
		<link>http://www.permadi.com/blog/2009/05/dashcode-invader-using-dashcode-to-create-a-game/comment-page-1/#comment-1489</link>
		<dc:creator>Javascript by abeauvois - Pearltrees</dc:creator>
		<pubDate>Sat, 31 Dec 2011 18:01:51 +0000</pubDate>
		<guid isPermaLink="false">http://permadi.com/blog/?p=1180#comment-1489</guid>
		<description>[...] Dashcode Invader: Using Dashcode To Create A Game  Hierarchically, the main container is &quot;content&quot; div. Inside the &quot;content&quot; div, is the &quot;background&quot; div. &quot;background&quot; div contains the background image (see in the style-sheet, which we will show later). GameShip [...]</description>
		<content:encoded><![CDATA[<p>[...] Dashcode Invader: Using Dashcode To Create A Game  Hierarchically, the main container is &quot;content&quot; div. Inside the &quot;content&quot; div, is the &quot;background&quot; div. &quot;background&quot; div contains the background image (see in the style-sheet, which we will show later). GameShip [...]</p>
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		<title>By: Уроки iPhone SDK: (Часть 2) Dashcode Invader: создаем игру с помощью Dashcode &#124; LookApp.ru - обзоры программ и и</title>
		<link>http://www.permadi.com/blog/2009/05/dashcode-invader-using-dashcode-to-create-a-game/comment-page-1/#comment-48</link>
		<dc:creator>Уроки iPhone SDK: (Часть 2) Dashcode Invader: создаем игру с помощью Dashcode &#124; LookApp.ru - обзоры программ и и</dc:creator>
		<pubDate>Sun, 07 Jun 2009 11:02:23 +0000</pubDate>
		<guid isPermaLink="false">http://permadi.com/blog/?p=1180#comment-48</guid>
		<description>[...] в веб-браузере можно посмотреть здесь (в самом низу [...]</description>
		<content:encoded><![CDATA[<p>[...] в веб-браузере можно посмотреть здесь (в самом низу [...]</p>
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