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	<title>permadi.com &#187; Programming</title>
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	<link>http://www.permadi.com/blog</link>
	<description>development, web, and programming stuff</description>
	<lastBuildDate>Thu, 02 Feb 2012 09:00:31 +0000</lastBuildDate>
	<language>en</language>
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			<item>
		<title>iOS: Using UIWebView to Create Help Screen For Your App</title>
		<link>http://www.permadi.com/blog/2012/01/ios-using-uiwebview-to-create-help-screen-for-your-app/</link>
		<comments>http://www.permadi.com/blog/2012/01/ios-using-uiwebview-to-create-help-screen-for-your-app/#comments</comments>
		<pubDate>Sun, 08 Jan 2012 05:59:14 +0000</pubDate>
		<dc:creator>permadi</dc:creator>
				<category><![CDATA[HTML]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[xCode]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[iphone programming]]></category>
		<category><![CDATA[iphone sdk]]></category>
		<category><![CDATA[objective c]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.permadi.com/blog/?p=4559</guid>
		<description><![CDATA[Using UIWebView is an efficient way to make an About screen, Help screen, or other sort of hard to layout. Consider how easy it is to lay out your &#8216;page&#8217; in html, instead of having to build it using Interface Builder. You can even use JavaScript and add interactivity if you want. You can even [...]]]></description>
		<wfw:commentRss>http://www.permadi.com/blog/2012/01/ios-using-uiwebview-to-create-help-screen-for-your-app/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cocos2d-x For Cross Platform Mobile Apps Development</title>
		<link>http://www.permadi.com/blog/2011/12/cocos2d-x-for-cross-platform-mobile-apps-development/</link>
		<comments>http://www.permadi.com/blog/2011/12/cocos2d-x-for-cross-platform-mobile-apps-development/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 09:18:57 +0000</pubDate>
		<dc:creator>permadi</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Google Android]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[iphone programming]]></category>
		<category><![CDATA[iphone sdk]]></category>
		<category><![CDATA[objective c]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.permadi.com/blog/?p=4283</guid>
		<description><![CDATA[Cocos2d has always been a popular choice for iPhone game development.  Now there's now cocos2d-x (http://www.cocos2d-x.org/), a spinoff initiated by Walzer Wang. cocos2d-x is a cross platform version of cocos2d that produces iOS and Android app (plus Windows executable output as bonus if you like).  Cocos2d-x accomplishes the cross-platformness by using native C/C++ code.  This [...]]]></description>
		<wfw:commentRss>http://www.permadi.com/blog/2011/12/cocos2d-x-for-cross-platform-mobile-apps-development/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nook Color As An Android Development Device</title>
		<link>http://www.permadi.com/blog/2011/12/nook-color-as-an-android-development-device/</link>
		<comments>http://www.permadi.com/blog/2011/12/nook-color-as-an-android-development-device/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 09:19:52 +0000</pubDate>
		<dc:creator>permadi</dc:creator>
				<category><![CDATA[Google Android]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[tablet]]></category>

		<guid isPermaLink="false">http://www.permadi.com/blog/?p=4162</guid>
		<description><![CDATA[For those interested in Android development, I though I can share my experience setting up Nook Color for Android development.  One of the reasons the Nook Color is appealing to me is because the price is relatively inexpensive and because I want to test apps on a modest processor. Disclaimer: this is not a rooting [...]]]></description>
		<wfw:commentRss>http://www.permadi.com/blog/2011/12/nook-color-as-an-android-development-device/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iOS/XCode: How To Disable Automatic Reference Counting</title>
		<link>http://www.permadi.com/blog/2011/12/iosxcode-how-to-disable-automatic-reference-counting/</link>
		<comments>http://www.permadi.com/blog/2011/12/iosxcode-how-to-disable-automatic-reference-counting/#comments</comments>
		<pubDate>Thu, 08 Dec 2011 06:49:37 +0000</pubDate>
		<dc:creator>permadi</dc:creator>
				<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[iphone programming]]></category>
		<category><![CDATA[iphone sdk]]></category>
		<category><![CDATA[objective c]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[xCode]]></category>

		<guid isPermaLink="false">http://www.permadi.com/blog/?p=4566</guid>
		<description><![CDATA[ARC is a good idea; however it may cause issues when using old libraries or if you have some code which use it and some which don&#8217;t. You might also accidentally clicked on it when creating the project and decide, no, I don&#8217;t really want it. ARC is not a bad idea, but it will [...]]]></description>
		<wfw:commentRss>http://www.permadi.com/blog/2011/12/iosxcode-how-to-disable-automatic-reference-counting/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Face Detection in iOS 5 SDK</title>
		<link>http://www.permadi.com/blog/2011/12/facial-recognition-in-ios-5/</link>
		<comments>http://www.permadi.com/blog/2011/12/facial-recognition-in-ios-5/#comments</comments>
		<pubDate>Wed, 07 Dec 2011 07:21:31 +0000</pubDate>
		<dc:creator>permadi</dc:creator>
				<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[iphone programming]]></category>
		<category><![CDATA[iphone sdk]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[xCode]]></category>

		<guid isPermaLink="false">http://www.permadi.com/blog/?p=4441</guid>
		<description><![CDATA[iOS 5 introduces something interesting, which is some sort of Facial Detection capability. Right now it only detects the position of eyes and mouth but expect it to have more in future iOS versions. First, the requirements: Compile with iOS SDK version 5 or later You need to include CoreImage.framework into your project. Your build [...]]]></description>
		<wfw:commentRss>http://www.permadi.com/blog/2011/12/facial-recognition-in-ios-5/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Running Android NDK Examples Using Eclipse and Sequoyah</title>
		<link>http://www.permadi.com/blog/2011/12/running-android-ndk-examples-using-eclipse-and-sequoyah/</link>
		<comments>http://www.permadi.com/blog/2011/12/running-android-ndk-examples-using-eclipse-and-sequoyah/#comments</comments>
		<pubDate>Sat, 03 Dec 2011 06:23:00 +0000</pubDate>
		<dc:creator>permadi</dc:creator>
				<category><![CDATA[Google Android]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.permadi.com/blog/?p=4259</guid>
		<description><![CDATA[The Android NDK comes with several examples. This guide assumes you have the NDK environment setup as described here: http://www.permadi.com/blog/2011/09/setting-up-android-jni-projects-in-windows-eclipse-and-sequoyah/. When you extract the NDK, you will see a samples folder. There&#8217;s no Eclipse project file in these samples, but it&#8217;s very easy to create them. 1. Do File->New->New Project->Android->Android Project. 2. Select Create Project [...]]]></description>
		<wfw:commentRss>http://www.permadi.com/blog/2011/12/running-android-ndk-examples-using-eclipse-and-sequoyah/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Android SDK: Custom Slider Bar / SeekBar</title>
		<link>http://www.permadi.com/blog/2011/11/android-sdk-custom-slider-bar-seekbar/</link>
		<comments>http://www.permadi.com/blog/2011/11/android-sdk-custom-slider-bar-seekbar/#comments</comments>
		<pubDate>Sat, 26 Nov 2011 02:51:40 +0000</pubDate>
		<dc:creator>permadi</dc:creator>
				<category><![CDATA[Google Android]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[sdk]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.permadi.com/blog/?p=4311</guid>
		<description><![CDATA[I was having some issue customizing the look and behavior of the default SeekBar so I tried writing a custom one. Here&#8217;s the result, hope it&#8217;s useful and interesting: My approach is to create a Layout consisting of two ImageViews: a &#8220;slider bar&#8221; and a &#8220;slider thumb&#8221; images. Then, in the onDraw function, I draw [...]]]></description>
		<wfw:commentRss>http://www.permadi.com/blog/2011/11/android-sdk-custom-slider-bar-seekbar/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iOS/iPhone: Skinning UISlider</title>
		<link>http://www.permadi.com/blog/2011/11/iosiphone-skinning-uislider/</link>
		<comments>http://www.permadi.com/blog/2011/11/iosiphone-skinning-uislider/#comments</comments>
		<pubDate>Wed, 23 Nov 2011 09:33:06 +0000</pubDate>
		<dc:creator>permadi</dc:creator>
				<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[iphone programming]]></category>
		<category><![CDATA[iphone sdk]]></category>
		<category><![CDATA[objective c]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.permadi.com/blog/?p=4388</guid>
		<description><![CDATA[UISlider can be skinned to produce output like these: There are three sections that you can change: The bar portion on the left side of the thumb, using setMinimumTrackImage:UIImage The bar portion on the right side of the thumb, using setMaximumTrackImage:UIImage The thumb, using setThumbImage:UIImage For the UIImage, you will most likely need to stretch [...]]]></description>
		<wfw:commentRss>http://www.permadi.com/blog/2011/11/iosiphone-skinning-uislider/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Getting Started With Facebook Credits API</title>
		<link>http://www.permadi.com/blog/2011/11/getting-started-with-facebook-credits-api/</link>
		<comments>http://www.permadi.com/blog/2011/11/getting-started-with-facebook-credits-api/#comments</comments>
		<pubDate>Wed, 23 Nov 2011 06:22:23 +0000</pubDate>
		<dc:creator>permadi</dc:creator>
				<category><![CDATA[facebook]]></category>
		<category><![CDATA[HTML]]></category>
		<category><![CDATA[JavaScript]]></category>
		<category><![CDATA[PHP]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Graph API]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[web development]]></category>
		<category><![CDATA[web programming]]></category>

		<guid isPermaLink="false">http://www.permadi.com/blog/?p=4230</guid>
		<description><![CDATA[This guide walks you through in getting the Facebook Credits Sample running in test mode. 1. Download the official sample code from: https://github.com/facebook/credits-api-sample 2. Read the overview. 3. Copy the files into your server into a subfolder (your server must support PHP): - callback.php - index.php - xdreceiver.html 4. Create a test application. Fill out [...]]]></description>
		<wfw:commentRss>http://www.permadi.com/blog/2011/11/getting-started-with-facebook-credits-api/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Creating your first Android JNI/NDK Project in Eclipse with Sequoyah &#8211; Example Download</title>
		<link>http://www.permadi.com/blog/2011/09/creating-your-first-android-jnindk-project-in-eclipse-with-sequoyah-example-download/</link>
		<comments>http://www.permadi.com/blog/2011/09/creating-your-first-android-jnindk-project-in-eclipse-with-sequoyah-example-download/#comments</comments>
		<pubDate>Sat, 01 Oct 2011 05:47:32 +0000</pubDate>
		<dc:creator>permadi</dc:creator>
				<category><![CDATA[Google Android]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://www.permadi.com/blog/?p=3918</guid>
		<description><![CDATA[An example Android JNI Eclipse project. TestJNI.zip Note that you need the environment described here to use this example: Related Posts From Permadi.com:Creating your first Android JNI/NDK Project in Windows Eclipse with SequoyahRunning Android NDK Examples Using Eclipse and SequoyahSetting Up Android JNI Projects in Windows Eclipse &#8211; And SequoyahCreating AIR Based Android Application Using [...]]]></description>
		<wfw:commentRss>http://www.permadi.com/blog/2011/09/creating-your-first-android-jnindk-project-in-eclipse-with-sequoyah-example-download/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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